Wednesday, December 7, 2011

The Deadline Approaches...

Everyone on the team has been assigned over the past few weeks certain tasks which need to be completed by our final deadline day. The artists were instructed not to recreate the unit selection loadout screen that the programmers had made because of the intense programming behind it; the programmers do not want to break the game trying to implement new assets. So now we're cleaning up a few pieces already made but not yet added to the game and waiting it out through finals for everything to come together in a single, flowing mobile RTS game.

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